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Elves

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    This page presents common knowledge about elves. It would be available to knowledgeable non-elves.  The pages that go beyond this knowledge (linked ones to this page) are meant for elves.  They are not common knowledge! 
    Elves believe they were created before the other races. Elves believe the Singer (God) sung everything into existence with themselves as the lesser singers.  Elves call themselves "Sinyi", the Sung.  Elves strive to make things more beautiful - both surface and inner beauty. 
    Elves have an innate love of harmony and loath war; but they can be easily offended and hold grudges.  
     Elves are able to sense and communicate with the consciousness/spirit of all living things leading them to be able to heal it.  This is called 'taig sense' and can refer to individual living things or entire biomes. 

     Elves tend to live and stay within elvenhomes. Elvenhomes are impossible for non-elves to safely enter without elvish guidance or powerful magic. Elvenhomes are created by the power and vision of a master elvish craftsperson.  Each elvenhome is unique.  Centuries ago there were hundreds of them; it is believed there are only two left - the Ladyforest and the Kingforest.  The others fell to depopulation/stagnation or to the iynisin (dark elves).  Elves do not like to acknowledge the existence of the iynisin.
     Elves have impressive magic gifts/abilities, especially within elvenhomes. 
     Elves tend to be somewhat arrogant. They believe their long lives grant them wisdom that 'younger races' lack and should take heed of following.  Individual elves vary in this level of arrogance and how they view other races.  Dwarves and gnomes have their own areas of concern so elves tend to be somewhat indifferent to them.  Humans, however, get much more attention. Humans, due to their short life spans and nature, are believed to be inferior; however, that is be coupled with attitudes ranging from humans as a delightful short interlude (where half-elves come from) through humans as a danger to the entire world that needs to be controlled or at least avoided. In Lyonya, elves emphasize their role as protectors of the realm and have stringent rules on human use of natural resources.  As can be imagined, human reaction varies quite widely to these conditions. 

More detail for players of elvish characters.....
Elvish abilities and magic (link here)
Elvenhomes (link here)
Elvish factions (link here)

The following classes are available to elvish player characters: 
high bard (as per class), cleric (see elvish gods for details), druid (as per class & see elvish gods section), fighter (as per class with elvish weapons as weapon specialization), illusionist (as per class plus elvish abilities), knight (as elven knight), ranger (as per class except lose 2 handed ability but enhanced taig sense), rogue (as per class), and wizard (as per class).  Elves may also multi-class.  
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